PHOTO MODE · drag orbit · shift-drag pan · wheel zoom · H hud · P exit
CHAMPIONSHIPMEGA 0/5
CHAMPIONSHIP
SET YOUR FIRST TIME
TIME
0:00.0
MULTI x1
ENERGY 100%
POSITION
1/6
0
KM/H
NONE
READYF TO USE
NITRO 0.0/5sMEGA 0/5
POWERSPINFLIP
COMBAT
FLIGHT
0.0
TAP · POLE LEFT
POLE RIGHT · TAP
STARTING0%

Preparing your mountain

CAM
II
PAUSE

TAKE A BREATH.

 

HOW TO PLAY · START HERE

TRICK. LAND.
BOOST.

Race down the mountain. Do tricks, land them cleanly, and earn points and automatic speed boosts. Use that speed to pass rivals and reach the finish first. In Practice, take your time and learn your favourite lines.

01 · JUMPHold the jump button to charge. Release at the ramp edge to take off.

02 · DO A TRICKHold a trick pose, add a spin or flip, or combine them. One well-held trick is enough to start.

03 · LAND & EARNSlow your rotation and line up with the slope. A clean landing banks points and gives automatic boost. A wipeout loses the trick reward.

TWO WAYS TO RIDE · BOTH WORK

FLOW FIRST

STYLE · SLOW & SMOOTH

Hold a clean pose, rotate slowly if you want to, then land smoothly. Good control can earn a Smooth Style Bonus. A held grab can earn boost even without a spin.

Use light stick input or short direction taps. Release to coast; press the opposite direction to brake rotation. A grab does not slow your spin for you.

BUILD THE COMBINATION

TECHNICAL · MIX IT UP

Combine spins, flips and different held tricks. Add a switch takeoff or a rail transfer when ready. Variety can earn more points and boost — leave enough airtime to land it.

Hold each trick at least 0.3 seconds at meaningful pose depth. Rapid taps and repeating the same move add no variety. A crash or tumble pays no landing points.

THE BUTTONS YOU NEED

XBOX · ARCADE CONTROLS

Connect your Xbox controller and press a button. Arcade is the active layout. Gentle stick movement gives gentle input; push further for more.

LT
Left trick bank

Pull in air; pressure sets depth.

LB
Select left trick

Cycle tricks 1–4 for LT.

LS
Ride / rotate

Snow: steer, ↑ tuck, ↓ brake.
Air: ← → spin, ↑ ↓ flip.

D-pad
Camera

↓ change your view.

Xbox controller — Arcade layout Left stick rides on snow and rotates in air. A charges jump, B turns 180 on snow, triggers shape selected tricks, bumpers select each bank’s trick and right stick controls combat.
≡MenuPause
RT
Right trick bank

Pull in air; pressure sets depth.

RB
Select right trick

Cycle tricks 5–8 for RT.

RS
Combat

← → strike · ↑ weapon / shield
↓ Hold NITRO

ACharge / release jump

BSwitch 180 on snow

XHold + LS: flight control

YHold for NITRO

B toggles backwards riding on snow; active boost returns you forward. With Auto move on, each fresh pull advances within its bank. Turn it off in Rider Details to repeat a move; LB / RB select manually. The first held trigger keeps control; release and pull the other to switch. Release X, then centre LS to return from flight control to rotation.

JUMP + ROTATEHold A for jump power. After A, move the left stick to add spin or flip charge. If you were already steering or tucking, centre the stick first. Release A at the lip. Full power takes 1.5 seconds and holds its peak for 0.5 seconds.IN THE AIRLeft / right spins; up / down flips. Use both directions for a spinning flip. Centre to coast; opposite input slows rotation, then reverses it. Hold X to use the left stick for flight steering instead; centre it after releasing X.TRICKSLT and RT perform the selected move in their bank. Trigger pressure changes pose depth. LB / RB select within each bank. Auto move advances on each new pull; switch it off in Rider Details to repeat a selected trick. Release one trigger before switching to the other.ON RAILSLT / RT perform your rail moves; LB / RB select them. B turns 180 on the rail. A pops off. Release the trigger, then pull again in the air to link an air trick.MENUSLeft stick or D-pad navigates. A selects, B goes back. Menu pauses a race; D-pad down changes camera.

MOBILE · TOUCH & TILT

STEERDrag the game view left / right to steer, or enable Tilt Steering in Settings. Hold TUCK for speed or BRAKE to stop; release to coast. With tilt enabled you can also lean forward to tuck and back to slow.JUMPHold the centre JUMP button, then lift at the lip. Hold an arrow to charge a spin or flip too, or slide from the centre onto an arrow to add rotation later. Diagonals combine spin and flip.IN THE AIRTap a direction for gentle rotation; hold for more. Let go to coast, or press the opposite direction to slow then reverse. Tilt makes small flight corrections.TRICKTap on snow to choose your starting move. Hold in the air or on a rail to perform it. Release and press again to advance when Auto move is on. Hold each move for at least 0.3 seconds for combo credit.180° + RAILS180° turns you backwards on snow or turns you on a rail. Jump to pop off a rail, release TRICK, then hold it again for an air trick.FIRE + STRIKEFIRE uses the weapon or shield shown in your HUD. Hold for repeated shots. Tap the left or right side of the game view to strike that side.NITROHold NITRO to spend the fuel you collected. Release to save the rest. It works on snow and in the air.CAM + PAUSECAM cycles four cameras. The pause button opens the race menu.

UNDERSTAND YOUR BOOST

TRICK BOOSTLand a qualifying trick cleanly and the speed burst starts automatically. No boost button needed. Both smooth style and technical combinations can earn it.NITROCollect cyan rings to store up to five seconds of fuel. Riskier rail, jump and roof lines offer more. Hold C / Xbox Y or right stick down / touch NITRO to spend fuel. Release to save it. A longer hold builds acceleration.MEGAQualifying boost landings and clean rail exits fill the five-step meter. A boost landing with a full meter starts MEGA automatically. MEGA pauses NITRO fuel use.ENERGYMint pickups restore energy. Combat, crashes and hazards can drain it; zero energy ends a combat race. Solo modes let you recover and keep riding.WEAPONSWeapon pads replace the item in your single slot, including shields. Use your weapon control to fire or activate it. Watch the HUD for ammo and cooldown. Weapons are disabled in the opening safety stretch.RAGE & PAYBACKA qualifying rival takedown can start a timed revenge hunt. Follow the marked rival and land a takedown before time runs out. The rival can defend or dodge; a successful payback earns a getaway boost.

CHOOSE YOUR CHALLENGE

SINGLE RACERace, trick and fight against seven rivals.CHAMPIONSHIPRace all six tracks in order. Finish Top 3 to advance; otherwise retry the same race. Complete Class 1 to unlock Class 2, then Class 3. Completing Class 3 unlocks Secret Track 07 in Practice. Your rider and class stay fixed during a championship.RIDERSAll characters are available from the start.TIME TRIALRide solo for your best time. Records are tied to rider, course and equipment. Photo-assisted or timing-altered runs are practice times.PRACTICEExplore and practise on any mountain, with no race pressure.MOUNTAINSSix main tracks and one secret mountain.

TIPS · WHEN YOU ARE READY

Watch examples with Mason

WATCH THE MOVEMENT

LEARN WITH MASON

Choose an example to see Mason's actual 3D rider model demonstrate the shape of the move. These looping examples show technique; your speed, airtime and landing decide the result.

Hold one pose, let a slow rotation flow, then open up and line up your landing.

MASON · LIVE 3D EXAMPLE
Try slider boxes & rails

THE PARK LINE

SLIDER BOXES & RAILS

Slider boxes are the broad, rideable park features beside the racing line. Approach along their length, ride the snow lead-in onto the top and steer gently to stay balanced. Start with a straight slide before adding a pose or transfer.

  1. CATCH & HOLDOnce attached, hold your trick control for a rail move. On Xbox use LT / RT, with LB / RB to select; keyboard uses G and touch uses TRICK. Rail moves are separate from your air tricks.
  2. ADD STYLEKeep a move held for at least 0.3 seconds. Release it before using B / 180° to turn on the feature. A sideways slide and a held rail pose are different ways to style the same line.
  3. POP & TRANSFERRelease any held jump after catching, then press Jump again to pop off. Release your trick control and press it again in the air for an air trick. Aim along the next box or rail.
  4. BANK THE LINEClean exits from fresh features build a park combo up to x8 and fill MEGA. Land clean on snow to bank the pending bonus. A bail loses it; repeating one feature cannot farm rewards.
Race smarter & land more consistently

RACE SMART, LAND CLEAN

LOOK ONE TURN AHEADSet up wide enough to see the exit, tuck on clear straights and slow before tight bends. Snow, ice and powder feel different. Avoid scenery and traffic instead of rescuing a bad line at the last second.

CHOOSE YOUR RISKThe direct piste is a valid racing line. Optional parks, jumps and roof routes can earn style, fuel and boost, but a missed landing costs momentum. Practise the approach before betting a race on it.

PLAN THE LANDINGRelease to coast; opposite input brakes then reverses a rotation. Stop adding moves while you still have room to straighten out. Unboosted backwards landings can keep you riding switch; active boost returns you forwards on snow.

PASS WITH PURPOSEUse earned boost or saved NITRO when there is space to accelerate. Strike only when a rival is alongside. Watch your energy and keep an escape line instead of chasing every fight.

YOUR FIRST PRACTICE RUN
Land a straight jump → hold one trick → add one slow spin → slide a box → pop off and land clean. Build consistency first, then add the complicated combinations.

MAIN MENU

THE MOUNTAIN IS YOUR CIRCUIT

Race. Trick. Fight.

ALPENX / RACINGTWELVE MOUNTAINS · NO LIMITS

ARCADE

CHOOSE YOUR RIDER

01 MODE 02 RIDER & SETUP
MASON

MASON

THE ALL-ROUNDER

SKIS
RIDER DETAILS STYLE, STATS & STORY

SIGNATURE TRICKS

EDGE

RISK

RIDER RATINGS · STANDARD = 100%

RAIL TRICKS

YOUR TRICKS

Choose eight tricks from all sixteen for this rider, then set their order.

    Fresh presses follow this sequence and wrap to the top.

    SETTINGS

    KEYBOARD

    Choose your control mode

    Saved on this device

    Auto selected. Space performs tricks; G chooses your starter.

    AUTO KEYBOARD

    ORANGE · TRICKSBLUE · RIDINGGREEN · BOOST

    SPACE · G
    Tricks & starter

    In air: hold Space to pose; release and press again for the next trick. On snow: G selects the starter in list order.

    ↑ ↑ or F
    Use weapon / shield

    Double-tap ↑ to fire once, or use F.

    ↓ ↓ · ↑
    Brake mode

    Double-tap ↓ to brake; press ↑ to release.

    V + ← ↑ ↓ →
    Air steering

    Hold V and use arrows to steer in air, reaching your arms toward that direction. Release V for spins and flips. Double-tap left / right to strike.

    SPACE
    Charge your jump

    On snow: hold to charge, release to jump.

    ← ↑ ↓ →
    Steer & rotate

    On snow: ← / → steers; hold ↑ or W to tuck. In air: ← / → spins, ↑ / ↓ flips.

    C / D
    NITRO boost

    Hold to spend NITRO; release to save it.

    B · T · ESC
    Switch, camera & pause

    B or a quick tap of ← + → together switches 180° on snow. Release both arrows to turn. T changes camera. Esc pauses. Q / E shove on snow.

    Choose your eight tricks and List or Random in the rider profile. The race HUD highlights your next trick. A quick tap of ← + → together also switches 180° on snow.

    XBOX / STANDARD GAMEPAD

    Controller layout

    Saved on this device

    Arcade controls: A jumps, LT / RT perform tricks, right stick fights.

    Jump timing Hold 1.5s for full power; release during the 0.5s peak.

    In menus A selects · B goes back · left stick / D-pad navigates.

    Game settings

    Half-strength steering while holding jump. Turn it off to charge spins without steering your approach. Air steering and spin charge stay active.
    Rivals remember championship encounters across all classes and four tiers. Resetting their memories keeps your titles and records.
    Reduced camera effects keep the view steady and clear. Combat and recovery stay the same.
    Blender where available; procedural models for the other riders.
    Switch between male and female arcade voices. Plays a preview when audio is on. Saved on this device.
    A hardware frame around the race screen. Mobile only.
    hold the phone as you would a tray — level is set when you start
    CONTROLLER READY Connect an Xbox or standard-mapped gamepad and press a button. Arcade controls are active. Hold the layout’s jump control for 1.5s; release during the 0.5s peak. Menu pauses; D-pad down changes camera.
    Keyboard: arrows steer, Space charges, F fires, Escape pauses. Full controls are in Extras → How to Play.

    EXTRAS

    ARROWSCARVE — hold the edge, or break it loose UPTUCK — hold to fold into the egg: faster, but it turns like a bus SWEDGE — hold to stand and plough: scrubs speed and buys back the sharpest turn you have SPACEHOLD 1.5s, RELEASE at the lip · full for 0.5s, then power drains W / SANGLE OF ATTACK in flight — find the lift band ← ← / → →Double-tap to STRIKE left / right — stagger a rival, then time a follow-up to knock them down ARROWS  (in the air)LEFT / RIGHT spin · UP front flip · DOWN back flip · hold two for a spinning flip Q / ESHOULDER CHECK on snow · spin / flip in the air UP / SSTANCE — UP tucks, S stands you up and ploughs. Mid is the sweet spot FFIRE — grab a weapon pad and hold it down PARKLAND SIDEWAYS FOR A 90° SLIDE · STEER TO BALANCE · JUMP TO POP + BOOST · LINK RAILS FOR COMBOS + MEGA
    TILT ↓LEAN THE PHONE FORWARD to sink into a tuck TILT ↑LEAN IT BACK to stand tall TILT ↔ROLL LEFT / RIGHT to carve JUMPCentre charges POWER only. Hold 1.5s for full height; full power lasts 0.5s, then drains over 1.5s. Lift to launch. 8 ARROWSCharge POWER and the selected SPIN / FLIP bars together, or slide here from centre to add rotation later. Rotation takes 1.5s to fill. In air: release to coast; opposite brakes. Diagonals combine flip and spin. AIR TAPStap a direction for gentle rotation; hold to spin faster TRICKtap on snow to select; hold in air or on a rail; release + press for next FIREfires the weapon in the weapon panel; hold for repeated shots TAPtap the left or right side of the game view to swing that pole TAP RIDERtap your rider to re-centre tilt from how you are holding the phone
    A SELECTKEYBOARD / TOUCH

    RUN COMPLETE

    ALPENGLOW DESCENT
    ALPEN X / RACE FILMS

    SAVED RUNS

    Keep your favourite runs and choose which ones loop behind the home menu. Backgrounds play silently in the game engine.